Shri madhwa Vadiraja Institute of Technology & Management

Shri madhwa Vadiraja Institute of Technology & Management

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Event Guidelines

Tantrikothsava

GENERAL EVENTS

QUIZ

Quiz tests your knowledge in different fields like general awareness, current affairs, science& technology, arts & literature etc.

Round1
Written round. 45 questions to be answered within of 30 minutes. There’s no negative mark for wrong answers. 5 top scoring teams get to compete in the next round.
Teams of 2 members each.

Round2

Audio visual round, trivia etc. details of which will be given on the spot.
5 selected teams compete with one another for an attractive cash prize.

Co-ordinator: Harshith Kumar

Contact: 9448607629

 

TREASURE HUNT

Using a series of clues, participants have to find a hidden treasure.

  • 3 make a team
  • Prelims will be conducted, if there are too many teams.
  • The event will go on for 2-3 hrs.
  • Cell phones not allowed.
  • The Event organizers’ decision will be final and binding.

Co-ordinator: U K Pranav Kumar

Contact: 8123088020

 

ROBO RACE

Objective: To make a manually controlled machine that completes an obstacle track in the minimum possible time.

TRACK ARENA:

The track will have a maximum width of 30cm.

The hurdles present on the track may be in the form of:
Sands and Gravel
Oils and Greases
Bridges and inclined surfaces
Crystal balls, cotton, wood and iron pellets etc.

DIMENSIONS AND POWER SUPPLY:

  1. The machine must fit within a box of dimensions 30 cm X 25 cm (L X B) at the beginning of the game.
  2. Maximum Voltage Supply in any case must not Exceed 24 V DC.
  3. The organizers will provide a standard 230V/50 Hz AC power supply. Any extension cords, eliminators, adaptors etc required will have to be arranged by participants themselves.

RULES OF THE EVENT

  1. The race will be conducted on timing criterion i.e. the team to complete the whole track in minimum possible time will be the winner.
  2. The time measured by the organizers will be final and will be used for scoring the teams. Time measured by any contestant by any other means is not acceptable for scoring.
  3. A team can consist of a maximum of 3 participants.
  4. In case of any disputes / discrepancies, the organizer’s decision will be final.
  5. Any team not ready at the time specified will be disqualified from the competition automatically.
  6. Judges decision will be final and binding on all.
  7. Wired / Wireless Control is allowed.
  8.  The R.C. Car must not be made up of Ready Made Kits, Lego Parts etc.

Co-ordinator: Bilal Asadi

Contact: 8904013043

PAPER PRESENTATION 

(EC, CS, MECH, CIVIL)

Overview of Synopsis & Guidelines

The abstract should give a clear indication of the objective, abstract, main text, and conclusion and future aspects of the paper. The length of the abstract should not be more than 300 words. The title page of abstract must contain the name of the members, name of the college to which the members belong, email ID and contact number.
Description of Rounds

Prelims (Online Submission)

Each team has to submit online an abstract/synopsis, on the basis of which they will be short listed for the presentation.
The topics could be on any existing technology or an upcoming one.
Word Limit: 300 words
Last Date for online submissions: 20th Feb, 2014 
Submit at:  t.uthsava@gmail.com

Finals (Presentation)

  • 12 minutes will be given to each team for the presentation
  • Interjection from judges and students for 3-4 minutes at the end

Rules

  1. 1.Individual event.
  2. The paper should be in IEEE format and not exceeding 6 pages.
  3. 2 copies of the selected papers should be brought by the team on the day of the event and should be submitted 30    minutes before the commencement of the event.
  4. Total time of 12 minutes is allowed for the presentation followed by interjections and questions
  5. Questions may be posed by judges and/or students attending the presentation.
  6. Presentations should be accompanied by visual aids.
  7. Prizes and certificates would be awarded to the winners.

TOPICS FOR PAPER PRESENTATION

EC & CS

  • Artificial Intelligence, Fuzzy Logic, Neural Networks
  • Automation and control systems
  • Communication Systems and Techniques
  • Digital Signal Processing
  • Electronic Devices
  • Embedded Systems
  • Microwave Devices and Circuits
  • Modeling and Simulation
  • Mobile Telecommunication, Wireless Communication Technologies and Services
  • Information Security Technologies
  • Power Devices and Systems
  • Speech, Image and Video processing
  • Nanotechnology
  • Network Security
  • Cryptography
  • Wireless Data Networks
  • Image processing
  • Network Security
  • Cloud computing
  • Web services and technologies

MECHANICAL & CIVIL

  • New trends in manufacturing process
  • Advances in fabrication
  • Design engineering and analysis
  • Smart and composite materials
  • Mechatronics
  • Alternate fuels
  • Energy conservation/conversion
  • Recent advancements in Geotechnical engineering
  • Advancement in construction materials and concrete
  • Structural stability and rehabilitation of Civil Engineering Structures
  • Recent development in construction practices and equipments
  • Environmental pollution and control.

Co-ordinators: Amruthesh, Amitha, Payal A. Shetty, Rao Prabhakar
Contacts: 9481212550, 9535503219

 

CIVIL EVENTS

QUICK SURVEYING

Guidelines and rules:

Building plans will be provided. Chain, Tape & Arrows, which will be provided, only are to be used.

  1. Four participants per team.
  2. Duration: 2 hrs. 30 mins
  3. Further guidelines will be provided on the spot.

Co-ordinator: Roshan

Contact: 9742406206

 

MODEL MAKING

Guidelines and rules:

Any Civil Engineering model may be made by the team.

  1. Models shall be prepared on the spot; readymade models are not permitted.
  2. Two participants per team.
  3. Duration: 2 hrs 30 mins
  4. Materials must be brought by the participants themselves.
  5. Further guidelines will be provided on the spot.

Co-ordinator: Vignesh

Contact: 9972571991

 

COMPUTER SCIENCE EVENTS

C/C++   CODING/DEBUGGING

During the competition, participants are required solve the proposed problems. A solution to a problem is a program written in one of the supported programming languages. The program must not contain auxiliary modules or files. Submission evaluation is conducted during the competition. Using special software, the teams should submit their problems for evaluation.

  1. Participants should include compiler directives in the submitted program file.
  2. Participants’ programs are checked against a set of tests. A program is accepted if it passes all tests.
  3. Execution time and memory for each program on each test are limited. The execution time limit and the accessible memory limit are provided with the problem statements.
  4. The submitted program must output the same answers on the same tests, independent of the time of the execution and the program environment. The submitted programs can be executed any number of times and the worst outcome can be counted.
  5. Contestants may not bring or use any books (except dictionaries), reference manuals, electronic dictionaries, program listings, any machine-readable information (software or data on any kind of storage), computing devices (handhelds, portable PCs, notebooks, calculators), mobile phones or any other communication devices.
  6. A solution to a problem is a program written in one of the following programming languages: C / C++

Co-ordinator: K.N. Deeksha

Contact: 9535618830

 

WEB PROGRAMMING

The purpose of the competition is to produce a 4+ page website based on the competition topic (announced on the day of the competition), permitted development tools, target web browsers, and teamwork, while applying HTML, CSS, attribution, accessibility, and user interface standards.

  1. Participants can work in a team of 2 members.
  2. Each team will be assigned a computer. Each team must do all the work of creating the web pages using the permitted development tools, but may make use of content (e.g. images, audio, and video) found on the internet when provided with proof of documentation that permits its use.
  3. Permitted Development Tools: Web Page:

a. Dreamweaver    b. Expression Web      c. Firefox

Co-ordinator: Sumanth Kumar M

Contact: 8970690553

 

ELECTRONICS & COMMUNICATION  EVENTS

ENGINEER’S EYE 

This is an event that is meant to check the engineer’s IQ. The event is all about recognizing some pieces of technical equipment. It’s a techno event, about identifying jumbled up pictures various pieces of tech equipment. Once the equipment is correctly recognized, the participants will be shown the equipment on which they will have to write down certain valid points. This event consists of two rounds. Each team needs to qualify both rounds. The event is expected to be exciting and interesting to the participants.

Round 1

  1. Each team will have 2 members.
  2. Each team will be provided with a sheet of paper and a pen.
  3. One common equipment will be shown to all the teams.
  4. All the teams need to recognize the equipment on the slide.
  5. The time limit will be 5 minutes.
  6. Teams can ask for hints, if they wish to.
  7. The teams those recognized the equipment correctly will be qualified for the next round.

Round 2

  1. In this round, the qualified teams will be shown some equipment.
  2. Participants are required to write valid points about the displayed equipment.
  3. The time limit for this round is 15 minutes.
  4. The winners will be declared after judgement procedures are over.

Rules and regulations

  1. Maximum hints allowed to each team are 3.
  2. For every hint given, one point will be deducted

Co-ordinator: Shrinidhi
Contact: 8970690906

 

CIRCUIT RIG UP /DEBUG 

This is an event which involves complex circuit analysis and the skills to perform practically and execute using analog devices and components.  As the name suggests, it is an event which requires knowledge about circuit making on the breadboard along with the knowledge of basic analog components.

The event will have 3 rounds.

First round is an elimination round where each team would be given M.C.Q’s.  A fixed number of teams with the best scores would advance to the second round.

In the second round the teams will be given a circuit. Participants should rig up that circuit. Teams with the lowest clock time would advance to the 3rd round.

The third round is the Debugging Round. The teams are required to find the faults in the given circuit and get the output. The team with the lowest clock time and maximum faults identified will be the winner.

Rules:

  1. A team can have 2 members.
  2. Further information about each round would be provided to the participants on the day of the event.
  3. The rules are subject to change without prior notice.
  4. The decision of the Event Manager will be final.

Co-ordinator: Rakshith
Contact: 7406838089

 

MECHANICAL EVENTS

CAD MODELING

Guidelines and rules:

Sketch of the model will be given. Using SOLID EDGE, participant should do the modeling of each part, and assemble it.

  1. Individual event.
  2. Duration:  2 hrs. 30 mins
  3. Isometric view and any 2 standard views to be shown.

Co-ordinator: Sumanth

Contact: 8970635158

 

FOUNDRY MODELING

Guidelines and rules:

Model will be given. Mould of the given model is to be made.

  1. Individual event.
  2. Duration: 2 hrs. 30 mins
  3. Further guidelines will be given on the  spot

Co-ordinator: Ajith Joshi

Contact: 9844990672

GAMING

Type: LAN Gaming
Games considered:

COUNTER STRIKE

  • Game Version: Counterstrike 1.6
  • Tournament format: 5 vs. 5 (Team Play, 5 players per team)
  • Not more than 2 teams per college
  • No players will be permitted to play in 2 teams
  • A limited amount of time will be given to configure the system to your liking.
  • Map List: de_dust2, de_infereno, de_train, de_nuke
  • Further information will be announced before the start of each match.

 NFS(MOST WANTED) 

  • Game Version: Need For Speed : Most Wanted
  • Any discomfort regarding controls should be informed first.
  • The game has to be played only on keyboard. Any other controllers are not permitted.
  • Tournament Format: 4 Players play at a time. The first two players to complete the race will advance to the next
  •  Game Type: to be decided based on the stage of the tournament.
  • At the end of each match, players must maintain the final screens and receive confirmation from a Refree.

Co-ordinator: Kaushik
Contact: 8884063922

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